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Submitted on
December 15, 2011
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minerals by Mind-Rust minerals by Mind-Rust
tried to make some sort of purple mineral thing, still needs some work on the shaders.

3ds-vray-ps
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:iconschmiegel:
Schmiegel Featured By Owner Feb 8, 2013
Beautiful experiment! :)
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:iconmind-rust:
Mind-Rust Featured By Owner Feb 9, 2013  Student Digital Artist
thanks ^^
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:iconoskar-a:
Oskar-A Featured By Owner Feb 4, 2012
It would be very interesting to hear about your shaders. It is a very nice effect and I'd love to learn how to do this.
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:iconmind-rust:
Mind-Rust Featured By Owner Feb 5, 2012  Student Digital Artist
thanks, here's how the material is set up [link]
I used only one texture that i tweaked with the Color Correction map to make the reflection map, bump map, etc...
here is the original texture: [link]
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:iconoskar-a:
Oskar-A Featured By Owner Feb 5, 2012
Thanks. Interesting. Surprsingly simple. I don't have the same software but I think I can manage something similar.
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:iconmind-rust:
Mind-Rust Featured By Owner Feb 7, 2012  Student Digital Artist
if you're not using vray, you might perhaps want to use an SSS material to achieve a similar look.
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:iconoskar-a:
Oskar-A Featured By Owner Feb 11, 2012
Thanks for divulging your secrets. It seems that vray has some cambailities! I am trying to replicate the cool effect you achieved using sss but the number of combinations of sss, translucency, scattering, transparency and all is really enormous. I hope to post some minerals in the not too idstant future.
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:iconissanou:
issanou Featured By Owner Dec 31, 2011
cool
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:iconmind-rust:
Mind-Rust Featured By Owner Jan 2, 2012  Student Digital Artist
thx :)
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:icondlax1:
dlax1 Featured By Owner Dec 19, 2011
It's really nice looking but each crystal's texture is identical, which kills it a bit. Great work overall.
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